Poses

PoseRecorder saves an actual hand pose into a HandPoseAsset that can be used later.

To save a new pose with PoseRecorder:

  1. Create a HandPoseAsset by doing right click on Project Window and selecting Create/HPTK/HandPoseAsset.

  2. Set this new HandPoseAsset in the field PoseRecorder.pose.

  3. Set the HandModel you want to use as reference in the field PoseRecorder.hand.

  4. Set the representation of that hand that will perform the desired pose (master, slave or other custom representation name).

  5. Make the reference hand representation to perform the desired pose. For example, this can be done by rotating their bones manually.

  6. Back to PoseRecorder component, overwrite the content of the referenced HandPsoeAsset with the current pose of the referenced hand representation by clicking on Overwrite.

To apply an existing HandPoseAsset to a hand representation:

  1. Set the HandPoseAsset to apply in the field PoseRecorder.pose.

  2. Set the HandModel you want to use as receiver in the field PoseRecorder.hand.

  3. Set the representation of that hand that will receive the desired pose (master, slave or other custom representation name).

  4. Apply the pose to the referenced hand representation by clicking on Apply.

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