PuppetMaster
HPTK Puppet module can control any physically-constrained armature, from hands to full body, but it is not optimized for full body armatures. If cutting-edge full body physics is a requirement for you application, using PuppetMaster + FinalIK is strongly recommended.
If you successfully made your avatar compatible with HPTK and FinalIK by using the FullBodyAvatar.Template.VRIK prefab as a template for your avatar, you can achieve PuppetMaster integration by following these steps:
Disable [Modules] > Avatar > Puppet.
Make PuppetMaster to control the armature of slave representation excepting wrists and fingers, as they are controlled by a Puppet module for each hand.
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